local comboTab = addTab("Spell Combo")
local comboOptions = { leader = storage.gpSpellComboLeader or "", trigger = storage.gpSpellComboTrigger or "", spell = storage.gpSpellComboSpell or "exevo gran mas vis", } addLabel("leaderLabel", "Leader Player Name: ", comboTab) addTextEdit("leaderValue", comboOptions.leader, function(widget, text) comboOptions.leader = text storage.gpSpellComboLeader = text end, comboTab) addLabel("triggerLabel", "Trigger Text: ", comboTab) addTextEdit("triggerValue", comboOptions.trigger, function(widget, text) comboOptions.trigger = text storage.gpSpellComboTrigger = text end, comboTab) addLabel("spellLabel", "Spell Combo:", comboTab) addTextEdit("spellValue", comboOptions.spell, function(widget, text) comboOptions.spell = text storage.gpSpellComboSpell = text end, comboTab) onTalk(function(name, level, mode, text, channelId, pos) if not comboOptions.trigger then return end if name and name:lower() == comboOptions.leader:lower() then if text == comboOptions.trigger then say(comboOptions.spell) end end end)sábado, 5 de novembro de 2022
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